CTO-MOD Compairing arrangement 2

I wrote Compairing airplanes set arrangement difference on Carrire deck by Daidalos 4.10.1m / Fireball Carrier Take-Off MOD 5.3.3(plus some arrengement version5.4 in HSFX5) / SAS Dark Blue World AI MOD BETA (Based on Fireball but its algorythm changed) yesterday.
I used B-25 without folding wings, then.
http://il2itaki.blog135.fc2.com/blog-entry-877.html

Today, Firecall's Carrier Take-Off MOD is much effective - folding wings airplanes difference at airplanes set arrangement on Carrier deck by CTO-MOD and Daidalos default.

Carrier is IJN Akagi CV. Airplanes are IJN B5N.
With a few folding wing like A6M2, such effective at CTO-MOD doesn't exist.
For USN F4F, F6F or today's IJN B5N, B6N, these big folding wings airplanes are effective in CTO-MOD.

Here is Daidlos default 4.10.1m arrangement:
20111217B5NAkagi41011.jpg
B5N's wings are folded. But each intervals of bodyes are wide opened.
12x B5N spawn.

Why is this intervals? Default 4.10.1m airplanes bigin taking-off from this point and...
20111217B5NAkagi41012.jpg
airplanes unfold wings on thier spawning point, still.
So, to avoid overrapping wings and breaking, intervals are wide.
This shows... instead of folding wings, intervals are needed the same as unfolding wings.

I memorize that from IJN carriers (They didn't have any catapults), taking-off was this way, in historical.

Next! Carrier Take-Off MOD 5.4 included HSFX5 is here:
20111217B5NAkagiHSFX1.jpg
With folded wings, B5N are set in narrow intervals by 4 lines.
So, 20x B5N!!! spawn.
We can see such effective CTO-MOD by these airplanes.
But B5Ns can't begin to take-off from this point, can't unfold wings...
One B5N jumps in front about 11meters... and unfold wings there...
20111217B5NAkagiHSFX2.jpg
and take-off.

This is runnable deck length make short than Daidalos's.
In CTO-MOD, heavy weight airplanes often can't take-off without no-catapult (IJN Carriers had no catapult), instead of Daidalos's starting can take-off almost touching the sea surface.
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Compairing airplanes set arrangement on Carrier deck

Compairing airplanes set arrangement difference on Carrire deck by Daidalos 4.10.1m / Fireball Carrier Take-Off MOD 5.3.3(plus some arrengement version5.4 in HSFX5) / SAS Dark Blue World AI MOD BETA (Based on Fireball but its algorythm changed).

In devilment and in showing differnce clearly, I use B-25 like Doolittle Raid, Carrier is Essex CV-9.


Here is Daidalos default 4.10.1m arrangement.
20111216B25Essex41011.jpg
20111216B25Essex41012.jpg
20111216B25Essex41013.jpg
B-25 are set in Zigzag and 4x B-25 are set.
All B-25 are set cleavery , 2nd B-25 Head avoids 1st B-25's tail and left wing is shortly after 1st's tail and 3rd B-25 head is set shortly after 2nd's stabiriser.
This Daidalos's way is, I think, best algorythm for these "with non-folding long wings" airplanes.

Here is HSFX5's Carrier Take-Off 5.4 ( adding a bit change from Fireball's 5.3.3)
20111216B25EssexHSFXCTO54.jpg
B-25 are set in 1 line. 3x B-25 exist, decreased from Daidalos's.
But no accident on deck.

Here is SAS Dark Blue World1.6's AI MOD BETA ( algorythm changed from Fireball's)
20111216B25EssexDBW1.jpg
20111216B25EssexDBW2.jpg
5x B-25 are set in 2 lines.
But... their wings are overrapping! It's a funny!!
Before this testing, I thought "In DBW AI MOD, B-25's wings will be broken by this accident.".
But in game (Why?) their overrapping wings doesn't break.
B-25 can take-off as if nothing had happened.
Even if no accident, it is strange arrangement, I think.

How do you feel?
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western0221

Author:western0221
2010年7月30日にIL-2 1946を始めました。
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